Game Development eBooks Index:
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Game Development
Author / TimeRecently Viewed Game Development eBooks:
- by Mark DeLoura / 22:18Game Programming Gems ( code)
- by Kenneth Finney / 11:393D Game Programming All in One
- 21:24Game Theory - Essential Reference Book Collections
- by André Lamothe / 12:10Tricks.of.the.3D.Game.Programming.Gurus-Advanced.3D.Graphics.and.Rasterization
- by Trent Polack / 08:24Focus On 3D Terrain Programming ( source code)
- by Jim Adams / 04:39Programming Role Playing Games with DirectX
- by Peter Bauer / 02:07Photoshop CS3 For Dummies
- by Chris Seddon / 01:35OpenGL Game Development ( code)
- by Michael Morrison / 00:11Sams Teach Yourself Game Programming in 24 Hours
- by Christian Chang / 19:11Modeling, UV Mapping, and Texturing 3D Game Weapons
Author / ReadersTop10 Game Development eBooks:
- 44Game Theory - Essential Reference Book Collections
- by Stefan Zerbst / 343D Game Engine Programming
- by Kenneth Finney / 303D Game Programming All in One
- by Trent Polack / 29Focus On 3D Terrain Programming ( source code)
- by André Lamothe / 28Tricks.of.the.3D.Game.Programming.Gurus-Advanced.3D.Graphics.and.Rasterization
- by Paul Steed / 25Modeling a Character in 3DS Max
- by Evan Pipho / 24Focus On 3D Models ( source code)
- by Alex Varanese / 23Game Scripting Mastery
- by Wolfgang Engel / 22Beginning Direct3D Game Programming, Second Edition
- by Eric Lengyel / 21Mathematics for 3D Game Programming and Computer Graphics, Second Edition
Added TimeLatest Added Game Development eBooks:
- 2008-07-23Wordware Publishing - Strategy Game Programming with DirectX
- by Peter Bauer / 2008-07-23Photoshop CS3 For Dummies
- by David Franson / 2008-07-23The Dark Side of Game Texturing , 1st Edition
- by Ralph Barbagallo / 2008-05-30Wireless Game Development in Java with MIDP 2.0
- by David Franson, Eric Thomas / 2008-05-30Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2
- by Chris Seddon / 2008-05-30OpenGL Game Development ( code)
- by Ron Penton / 2008-05-30Data Structures for Game Programmers
- by David H. Eberly / 2008-05-303D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic ( code)
- by Mike Dickheiser / 2008-05-30Game Programming Gems 6
- by Eric Lengyel / 2008-05-30Mathematics for 3D Game Programming and Computer Graphics, Second Edition
- by Wolfgang Engel / 2008-05-30Beginning Direct3D Game Programming, Second Edition
- by Mike McShaffry / 2008-05-30Game Coding Complete
- by Jim Adams / 2008-05-30Programming Role Playing Games with DirectX
- by Fletcher Dunn / 2008-05-303D Math Primer for Graphics and Game Development
- by Andrew Kirmse / 2008-05-30Game Programming Gems 4
- by Christian Chang / 2008-05-30Modeling, UV Mapping, and Texturing 3D Game Weapons
- by Mark DeLoura / 2008-05-30Game Programming Gems 2
- by Mark DeLoura / 2008-05-30Game Programming Gems ( code)
- by Paul Steed / 2008-05-30Modeling a Character in 3DS Max
- by Ernest Pazera / 2008-05-30Focus On 2D in Direct3D
- by Bruno Miguel Teixeira de Sousa / 2008-05-30Game Programming All in One
- by Alex Varanese / 2008-05-30Game Scripting Mastery
- by Trent Polack / 2008-05-30Focus On 3D Terrain Programming ( source code)
- by Evan Pipho / 2008-05-30Focus On 3D Models ( source code)
- by Andre LaMothe / 2008-05-30Tricks of the Windows Game Programming Gurus, Second Edition
- by Michael Morrison / 2008-05-30Sams Teach Yourself Game Programming in 24 Hours
- by Todd Barron / 2008-05-30Strategy Game Programming With Directx 9.0
- by Mason McCuskey / 2008-05-30Beginning Game Audio Programming
- by Frank D. Luna / 2008-05-30Introduction to 3D Game Programming with DirectX 9.0 ( sources)
- by Bob Bates / 2008-05-30Game Developer's Market Guide
More...
114 eBooks in total,

